modellingcomponents:elements:kinematics
Unterschiede
Hier werden die Unterschiede zwischen zwei Versionen angezeigt.
Beide Seiten der vorigen RevisionVorhergehende Überarbeitung | Nächste ÜberarbeitungBeide Seiten der Revision | ||
modellingcomponents:elements:kinematics [2018/09/21 09:13] – [CoordinateSystem] oliver | modellingcomponents:elements:kinematics [2018/09/21 09:16] – [CoordinateSystem] oliver | ||
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======CoordinateSystem====== | ======CoordinateSystem====== | ||
- | This element | + | This element |
The given FirstAxis stays as first axis. The cross product between DefiningVector and the vector defined by FirstAxis defines the second axis. The third axis is defined by the cross product between the first axis and the second axis. This behavoir corresponds to Vicons BodyBuilder! | The given FirstAxis stays as first axis. The cross product between DefiningVector and the vector defined by FirstAxis defines the second axis. The third axis is defined by the cross product between the first axis and the second axis. This behavoir corresponds to Vicons BodyBuilder! | ||
+ | The element can be used to create coordinate systems also by other ways, e.g. by rotating a given coordinate system around an axis. Also non orthogonal axes systems can be defined or a calibration can be used to fix a coordinate system on a given one. | ||
modellingcomponents/elements/kinematics.txt · Zuletzt geändert: 2022/07/18 23:18 von oliver